Perilaxe Occlusion - Serrated Tessellation Lyrics


Visual sim

Sculpting the ground

Indented image

Dimensions unbound

Lacking in symmetry

Extruded to 3D

Meshes are now applied

Tessellation alive

Texturing in scaled grey

Colourless and square

Height map data source

Protrusion has the node

Serrated blade scanned

Photogrammetry

Knife-edged intuition

Crafted from 2D

Unbeveling edges

Object comes to be

Mold transgressive normals

Chamfer vertices

Edge or vertex info

Lacking in true form

Wedged in between faces

Unsculpted below

Shader compilation

Plugged into the nodes

Vector parameters

Calculate the curve

Pre-faced and pre rendered

Covering source, UV

Blackened map for the unseen

White, the data molds geometry